Dragon's Gate Design Studio

modern

Distant shot of a vibrant city in anime style. A kingdom with multiple towers can be seen.

games

design

With 20 years of gaming experience, DGDS is a newly established game design studio headquartered in Atlanta, GA.

Embark on Epic Adventures: Immerse Yourself in Thrilling Card and Board Games That Unite Communities in Unforgettable Realms of Excitement and Adventure!

Welcome to Dragon’s Gate, where your gaming dreams take flight! Dive into our immersive universe, where every game connects to a rich tapestry of adventure. From heart-pounding cooperative challenges to epic campaigns and competitive card showdowns, we’ve got something for every gaming enthusiast. Get ready to embark on unforgettable journeys and unleash your inner hero!

what we do

Games are a language of storytelling. We’re looking for games that develop and expand this language. We want everything you come across from us, to feel connected.

AN ASPIRING GAME DEVELOPMENT COMPANY

A smiling man with brown hair holding trading cards

Players First & Foremost

Our chief value is to bring people together. We want everyone to be able to play our games, and play them together.

CREATIVE IN OUR IDEAS

Innovation fuels our journey. We fearlessly explore every idea, knowing that failure breeds breakthroughs. We trust our players to guide us, even when an idea falls short.

INDIVIDUALLY & COLLABORATIVE

We brainstorm ideas independently, then come together for group playtesting sessions. Transparency is key to our process—we strive to earn our consumers' trust every step of the way.

PASSIONATE IN OUR BELIEFS

This belief runs deep within us—it's shaped our lives and our passion for what we do. Every aspect of our work feels like a labor of love, fueled by boundless enthusiasm.

WE MAKE THE GAMES WE'D LOVE TO PLAY

We believe that things should be useful yet beautiful.

recent Blog

Nov 6 – Dev Blog

Hero Tactic Thursday’s Dev Blog Community Update: Starter Decks, Charge Counters, and New Class Abilities Hello everyone, and welcome to another weekly blog from your friends at Dragon’s Gate Design Studios. We have several important updates to share this week, from new gameplay mechanics to digital tools that bring Hero Tactics closer to full release. […]

October 30 – Dev Blog

October 30th – Reworking Starters and Character Identity Hello everyone and happy Halloween Eve!  Guillermo here with another Hero Tactic Dev Thursday update. I’ve been heads-down this week reviewing, tweaking, and re-testing every card in the system using our new value model from last week. The goal? To make sure the numbers feel fair, the […]

A man wearing glasses with black hair and brown eyes smiling with trading cards in his hand

October 23 – Dev Blog

Hero Tactic Thursday’s Dev Blog! Version 0.81 — Building a Damage Point System Hey everyone, Guillermo here. Welcome to a sneak-peek into V0.81 of Hero Tactics! We heard your feedback and went back to the drawing board. Today I want to walk you through a new idea to make actions more consistent and easier to […]

A picture of several people sitting around a table holding cards

Alpha Playtest – In the books!

Alpha v2 Playtest: Success – Nothing spooky here! Players clashed, strategies evolved, and one deck rose above the rest. The latest Hero Tactics playtest brought together an incredible group of players at Win Condition Games for an afternoon of strategy, experimentation, and fun. This event marked another milestone in refining the mechanics, balance, and overall […]